{"id":1884,"date":"2016-12-01T22:13:58","date_gmt":"2016-12-01T13:13:58","guid":{"rendered":"http:\/\/blog.4star.link\/?p=1884"},"modified":"2016-12-01T22:13:58","modified_gmt":"2016-12-01T13:13:58","slug":"unity4%e3%81%8b%e3%82%89unity5%e3%81%ab%e7%a7%bb%e8%a1%8c%e3%81%97%e3%81%9f%e6%99%82%e3%81%ab%e3%80%81%e3%80%8cworkaround-for-non-convex-meshcollider-cannot-be-used-as-a-trigger-in-unity-5%e3%80%8d","status":"publish","type":"post","link":"https:\/\/blog.4star.link\/?p=1884","title":{"rendered":"Unity4\u304b\u3089Unity5\u306b\u79fb\u884c\u3057\u305f\u6642\u306b\u3001\u300cWorkaround for Non-convex MeshCollider cannot be used as a trigger in Unity 5\u300d\u3068\u3044\u3046\u30a8\u30e9\u30fc"},"content":{"rendered":"<h2><strong>Unity4<\/strong>\u306e\u30a2\u30d7\u30ea\u3092<strong>Unity5<\/strong>\u306b\u79fb\u884c\u3057\u305f\u3089\u4e0b\u8a18\u306e\u3088\u3046\u306a\u30a8\u30e9\u30fc\u304c\u3001<\/h2>\n<pre><code><br \/>Workaround for Non-convex MeshCollider cannot be used as a trigger in Unity 5\n\n<\/code><\/pre>\n<p>\u7ffb\u8a33\u3059\u308b\u3068\u3059\u3050\u308f\u304b\u308b\u306e\u3067\u3059\u304c\u3001Unity5\u304b\u3089\u3001<br \/>\nMeshCollider\u306b\u3092 trigger\u3068\u3057\u3066\u4f7f\u3048\u306a\u3044\u305d\u3046\u3067\u3059\u3002<\/p>\n<h3>\u3068\u308a\u3042\u3048\u305a\u5bfe\u51e6<\/h3>\n<p>\u30a4\u30f3\u30b9\u30da\u30af\u30bf\u304b\u3089\u3001\u306e<strong>Mesh Collider<\/strong>\u306e\u304b\u308f\u308a\u306b<strong>Box Collider<\/strong>\u3092\u3001<br \/>\n\u3064\u3051\u3066\u3001trigger\u3092\u30c1\u30a7\u30c3\u30af\uff01\u3067\u89e3\u6c7a\uff57<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Unity4\u306e\u30a2\u30d7\u30ea\u3092Unity5\u306b\u79fb\u884c\u3057\u305f\u3089\u4e0b\u8a18\u306e\u3088\u3046\u306a\u30a8\u30e9\u30fc\u304c\u3001 Workaround for Non-convex MeshCollider cannot be used as a trigger in Unity &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/blog.4star.link\/?p=1884\" class=\"more-link\"><span class=\"screen-reader-text\">&#8220;Unity4\u304b\u3089Unity5\u306b\u79fb\u884c\u3057\u305f\u6642\u306b\u3001\u300cWorkaround for Non-convex MeshCollider cannot be used as a trigger in Unity 5\u300d\u3068\u3044\u3046\u30a8\u30e9\u30fc&#8221; \u306e<\/span>\u7d9a\u304d\u3092\u8aad\u3080<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[16,265,234,255],"tags":[349,251,342],"class_list":["post-1884","post","type-post","status-publish","format-standard","hentry","category-android","category-ios","category-234","category-255","tag-unity4","tag-unity5","tag-342"],"amp_enabled":true,"_links":{"self":[{"href":"https:\/\/blog.4star.link\/index.php?rest_route=\/wp\/v2\/posts\/1884"}],"collection":[{"href":"https:\/\/blog.4star.link\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.4star.link\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.4star.link\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.4star.link\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1884"}],"version-history":[{"count":1,"href":"https:\/\/blog.4star.link\/index.php?rest_route=\/wp\/v2\/posts\/1884\/revisions"}],"predecessor-version":[{"id":1885,"href":"https:\/\/blog.4star.link\/index.php?rest_route=\/wp\/v2\/posts\/1884\/revisions\/1885"}],"wp:attachment":[{"href":"https:\/\/blog.4star.link\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1884"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.4star.link\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1884"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.4star.link\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1884"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}